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 Subject :

 

  • CGM499 Special Topic in XNA Game Development
  • Credit : 3(2-3)
  • Semester : 1/2008
  • Lecturer : Montri Inthachot (Á¹µÃÕ ÍÔ¹·âªµÔ)   room 5-338 Tel : 02-997-2222 ext. 3675
  • E-mail: mankajib@thaixna.com

 

 Class Schedule :

 

  • Sat. 15:00-18:00 room 5-335

 

 Outline :

 

Date

Topic

Class Material

Note

1

Introduction to XNA Game Studio 2.0

Lecture00-zIntro.pdf,

Lecture01-Introduction_to_XNA.pdf

book.zip

2

The XNA Framework

Lecture02-XNA_Framework.pdf

 

3

2D Graphics and Animation using XNA

Lecture03-2D_GraphicAndAnimation.pdf

images_03.zip

4

Side scrolling in XNA

Lecture04-SideScrollingBackground.pdf

images_04.zip

5

Input Controller in your game

Lecture05-InputController.pdf

images_05.zip

6

2D Shooting Basic

   

7

Audio with XNA GSE and XACT

   

8

Font On Screen

   

9

Workshop

   

10

Storage

   

Midterm Exam :

11

Drawing 3D in XNA, Meshes and Advance Meshes

   

12

Effect and Basic Camera control

   

13

3D Basic Animation

   

14

3D Basic Terrain

   

15

XNA Advance Features, 3D Collision

   

16

Animate Key Frame

   

17

Present project

 

 

Final Exam :

       

 Score :

 

  • Assignment  40%
    - Attend class     5%
    - Assingments   10%
    - Project            25%
  • Midterm         30%
  • Final                30%

 

 Text books :

 

  • Alexandre Lobão, Bruno Evangelista, and José Antonio Leal de Farias, "Beginning XNA 2.0 Game Programming From Novice to Professional", Apress, 2008.  ISBN-13 (pbk): 978-1-59059-924-2, ISBN-10 (pbk): 1-59059-924-1

 

 References :

 

 

 Other Material :

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